A List of all Commandments of TERA Console

Though TERA has been out for many years on PC, it's but somewhat weed to console gamers before its recent release in 2018. And with that comes the newbies for the scene which has no knowledge whatsoever on the way to“git gud”and grow to be a pro dungeon runner or just be classy as fuck! These are my personal commandments that I'd like to bestow upon you my dear internet lurkers.


1. Thou shall level wise not difficult!
1st and foremost, this really is probably the most critical aspect as a newbie and diving into the fray can be a bit as well significantly initially. There’s a ton, and I do mean A TON of stuff at which you could do so it is fairly easy to get lost and what should be performed.

Leveling is often accomplished in a multitude of ways among which is performing your principal quests that are marked with red exclamation and question marks with an asterisk sign 1 it is accomplished. But following reaching level 20 or so, you happen to be then permitted to join instance matching from the menu which naturally provides tons of knowledge points for each and every kill and completion itself. Maintain undertaking them so long as you are in a position and you can attain level cap inside a full day or so.

But here’s the catch! Not every class has the same quantity of estimated time to get a match as there’s only one particular tank and healer per dungeon however it needs three DPS classes for each of them so waiting blindly can be a gruesome practical experience as a DPS. Now as a DPS, you are able to then do your most important quests and active vanguard requests to earn extra knowledge through your downtimes. Also figuring out a tank and healer then partying up will virtually queue all of you up instantaneously so make the most of that.

2. Thou shall find out thy capabilities and rotations
Now right here comes the second most important factor inside the game, abilities! And no I’m not talking about how great that you are at holding your breath underwater or the truth that you may move your ears freely in an alternating manner… right here I want you guys and gals to know the effects of your capabilities just before carrying out anything like dungeons that could wipe your complete team out when the healer or the tank itself doesn’t know what their expertise does. Every ability is exclusive to their class and has specific traits like a brawler that can nullify frontal harm though casting some of its skills or maybe a mystic which has a buff that can't be used simultaneously with other buffs or the truth that thralls can cancel one another out like summoning a thrall of life can de-summon a thrall of protection.

And for any class, ability rotations are quite essential thanks to glyphs which can modify or buff other abilities inside a chain and merely the truth that ability rotations allow you to have a superior rotation of expertise without having or with just a little of downtime to prevent making use of filler skills in involving. BUT Certainly! Whilst rotation is very important, survivability is a priority to take it to heart and dodge when required.

3. Thou shall find out thy roles inside a group fight
Now just recognizing your skills and rotation is never adequate! Playing a DPS class simply implies you go inside the back having as considerably harm as possible and surviving as most effective as you can, so yeah! I stated it… don’t be a show-off and start playing wise. While a TANK’s function is just pulling the “aggro” out of your DPS and healer teammates and naturally blocking off incoming harm alternatively of lashing out like a frontline DPS when waiting for the heals. A healer nonetheless is fundamentally what it sounds like, the job to heal… mostly the tank and to cleanse debuffs though also giving out some assistance auras or debuffing bosses.

4. Thou shall understand thy dungeon mechanics beforehand
The single thing I actually hate on the subject of mechanic based dungeons is those who “YOLO” a dungeon and instead of living when they finish up reviving a hundred times more than. Please just, please! Adapt and be conscious of the surroundings as I played a tank and healer in the console version, there are generally these guys who can not get a clue and always, just generally stroll right in death zones two and even 3 times over. Are you freaking blind? Get a bigger monitor, my buddy! And though you wait for the monitor delivery, go on Youtube and watch a dungeon run through also reading a written guide for them.

5. Thou have to avoid the red marks and eat thy fallen balls
The game is by no implies a turn-based combat where you attack and they take it head on and you would have to do the identical, freaking dodge that! While playing my healer, a lot more especially a mystic, it freaks me out when my DPS teammates call for more healing than the actual tank itself. And needless to say as a mystic it's my job to drop my balls everywhere since those red and blue balls, otherwise generally known as motes can heal your HP and MP when also cleansing adverse status effects… so grab a ball and swallow though I concentrate on cleaning the tank! Thank you really substantially.

6. Thou shall communicate with thy mic
“One does not simply encode a message inside the middle of a boss fight.” Then expects the entire team to study it although the healer and tank are undertaking their roles. Use a microphone, even the least expensive of headsets can do the job superior to your $100-$150 mechanical keyboards.

7. Thou shall use thy optimal gear and enhancements


There are constantly those people… the cheapskates that either cannot afford spellbinds and semi-enigmatic scrolls or simply thrashed their gold on something else that’s completely useless and that’s a Huge NO NO. Gearing up for mechanic-heavy dungeons is actually a key priority for teams because it would dictate on how fast and effective each player is for them. So having gear rolls that actually complement your function is among the essential components to an effective run. Who’d even desire to run with a DPS class which has the wrong crystals attached, activated glyphs that do not complement one another or the rolls that just doesn’t make sense? Just me? And of course, this goes with each and every other class as well. So “git gud”

8. Thou should do vanguard requests for thy rewards
Not strong adequate for end-game dungeons? Out of gold for enhancements? Do your everyday vanguard requests from the menu. Most importantly, Celestial Arena, BAM Quests and ACE Dungeons offers out Tier ten feedstocks, vanguard credits and intercede tokens at which you will get your fix of Tier 10 Guile set and demense accessories to offer you that extra increase of self-confidence and insurance after you tackle the high-end squad dungeons and needless to say Celestial Arena also has a chance of awarding some quite superior loots like a Lilith Treasure Chest some Demense accessories and even a crystal box.

9. Thy toon can appear bad-ass but play thy portion
This element goes hand in hand with #7 because no matter how bad-ass you look, it can never enable you to in clearing dungeons and even though I don’t hate those that focus more on getting cool as fuck, it just annoys the fuck out of me when you take place to join them in a dungeon and they die inside the simplest of traps and that's the latest issue to view inside a game.

10. Thy game should have a selection to eliminate thy profanity filter
Now comes the worst with the worst, filtering! I simply like seriously, you encode a freakishly extended wall of text then a second later it is deemed inappropriate for viewing. Ban the word, not the entire point!

And they are just the ones that have stood out for my initial few weeks playing TERA on consoles after leaving TERA PC a number of years back. And I have to say that I enjoyed it extra back then than what I have knowledgeable now. The leveling encounter itself has been shortened as you get to greater levels much quicker compared to ahead of as a result making the number of players that know how to play slightly less than what it should be. I level up via dungeons way too rapid as a healer and tank, ITS CRAZY! Live by these guidelines or ignore it in case you could. At the finish of the day, you either“git gud”or die attempting!

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